Recently, the famous video game company Epic Games gave a talk at Game Developers Conference (GDC) 2023 on character physics in Unreal Engine 5 (UE5). The talk highlighted advancements made in character physics simulation and tools game developers can use to create more realistic and immersive game experiences.
One of the main features discussed in the talk was the improved Chaos Physics engine, which is more advanced than the previous version. This new physics engine makes physics simulation in UE5 more realistic and dynamic, resulting in more believable in-game events such as character movement and collisions.
The speakers also provided examples of how several tools in UE5 can be used. For instance, the ragdoll system used for interactive character animations helps simulate character movement more realistically. Additionally, the Cloth Physics feature was highlighted, which allows game developers to adjust the physical behavior of the clothing worn by in-game characters.
Epic Games’ talk on character physics in UE5 is a great resource and source of inspiration for game developers. With these features, future game releases can become more realistic and believable.
At the end of the talk, Epic Games also noted that the work and improvements made on character physics in UE5 provide game developers with more flexibility and control than in previous versions of the Unreal Engine.
Additionally, they emphasized that these developments made by Epic Games can be used not only in the gaming industry but also in other fields. For instance, they can be used in character animation for the film industry.
Epic Games has already released the beta version of UE5, and many of the features mentioned in the talk are available in the beta version. These features will help game developers create more realistic and believable games in the future.
Epic Games’ talk at GDC 2023 is a significant milestone for the gaming industry. Character physics is a crucial component in enhancing the gaming experience, and the developments made in UE5 will contribute to further improving this component. This will allow game developers to create more realistic and immersive games.