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CD Projekt Lead Quest Designer Thinks AAA RPG Development Is Hitting A Wall

CD Projekt's lead quest designer, Pawel Sasko, thinks that AAA RPG development is hitting a wall.

CD Projekt’s lead quest designer, Pawel Sasko, thinks that AAA RPG development is hitting a wall. Sasko notes that large-budget AAA RPGs have become increasingly difficult to develop in recent years due to the challenges faced during the development process. Sasko says that game developers are under more pressure than ever before, and that AAA RPGs require more effort and resources, but these resources are limited.

According to Sasko, as AAA RPGs continue to grow and evolve, they will face even more challenges in the development process. As games become more complex, they require more resources, time, and effort.

Sasko is optimistic about the future of AAA RPGs, but notes that there is no guarantee that large-budget games will always be successful. Instead, Sasko believes that smaller studios may be more innovative in game development.

In conclusion, Sasko believes that the development process for AAA RPGs has become more challenging and requires more innovation. However, he remains hopeful about the future of AAA RPGs.

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